You guys probably can't figure out what I'm talking about so I'll include some pictures, sorry dial up users. I'm going to try simply taking out the code that moves the character into the ground using c_scan and use a move gravity related approach, until then I'll leave you guys with the problem at hand. Again any hints to the issue would be appreciated.
Both pictures are of models told by c_scan to move directly into the ground, and this is the farthest they both get before stopping, I'm trying to figure out how to get them to touch, or get within a couple quants of the ground since they seem to do neither, adjusting the values that they move towards the ground don't seem to do anything:

The globe is about 20 quants to the ground.

Pic of the problem:
