Quote:


hoe can I make a entity to stay on screen all te time?





Normally, most people use view entity.

I'm not sure how can you see your entity with the above
code, anyway, you can try the following codes :


Code:

VECTOR temp1;
action fire_weapon()
{
weap_uzi.pan = -80;
weap_uzi.tilt = -5;
while(1)
{
weap_uzi.x = camera.x + 75;
weap_uzi.y = camera.y + 175;
weap_uzi.z = camera.z - 40;

vec_diff(temp1,weap_uzi.x,camera.x);
vec_set(weap_uzi.x,temp1.x);
vec_rotate(weap_uzi.x,camera.pan);
vec_add(weap_uzi.x,camera.x);
weap_uzi.pan = camera.pan - 80;
weap_uzi.tilt = camera.tilt - 5;

wait(1);
}
}