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Re: Companion "AI"
[Re: Damocles]
#176957
01/08/08 02:42
01/08/08 02:42
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Joined: Sep 2003
Posts: 5,900 Bielefeld, Germany
Pappenheimer
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
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Quote:
It works on any bsp-level for A6.6, (dont use Models for bridges or so)
Best conditions to combine invisible blocks for collision in combination with models shadowed by ventilator's lightmapper. 
This companion acts like a monkey, always jumping, keeping no distance to me, he even jumps on my head! Good AI for a little monkey who sits down on my shoulders when he reached me! 
Add an animation, licking the face of the player's hero, and you make the player fall off his seat! 
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