Bulls***, total! First of all skeletal animation also has to be done by the artist, he has to rig the character ,make the envelope and animate (transfer mocap data to the rigged character). You are talking about simulation which always has been a technical thing, but originally you talked about procedural content.

So the script thinks like the artist would? We are no machines we are human beings our brain can come up with endless ideas, that have an influence on the entire creation process and you want to include all of them in a script?

It seems like you have no idea about character creation at all. Todays 3d artists see the difference between poser and handmade models. Artists are not in this world to hit buttons they are there to create something new and interesting.

Having good ideas is never a problem? Having ideas is no problem right, if you fall in love with the idea then it is a good one.

Some Programmers always seem to think that artist are not needed, but I don't get why ?

You should ask yourself a question: Who is the artist you or your computer ?