I changed jpeg to tga. This caused the same results but now for some reason on import it doesn't import one of the arms and it is only keeping a map of one sphere(there should be much more).

Resized image down to 512*512, same results.


I exported this time from Autodesk into .ASE and .FBX and it loaded all pieces with either import, but like before mapping/skin are not correct and model still looks like I made it in med or something(crap). =_(.

Last edited by Wulf; 01/08/08 19:19.