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"Kaputte" Bonesanimation #177614
01/12/08 13:23
01/12/08 13:23
Joined: Apr 2007
Posts: 141
Germany
Timothy Offline OP
Member
Timothy  Offline OP
Member

Joined: Apr 2007
Posts: 141
Germany
Hallo,
ich habe folgendes Problem:
Ich habe in MED ein Modell mit Bones animiert.
Als ich es aber einem Bewegungsskript (das mit allen anderen
Modellen einwandfrei lief) zugewiesen habe, war das Modell um 90 Grad
falsch herum. In MED habe ich es dann entsprechend gedreht,
ebenso wie das Bone-Skelett. Dadurch ist aber die Animation völlig
"zerstört". Wie kann ich das Modell mit der Bonesanimation drehen,
dass die Animation noch funktioniert?
Schon mal Danke im Voraus!

Re: "Kaputte" Bonesanimation [Re: Timothy] #177615
01/12/08 15:26
01/12/08 15:26
Joined: Apr 2007
Posts: 141
Germany
Timothy Offline OP
Member
Timothy  Offline OP
Member

Joined: Apr 2007
Posts: 141
Germany
Problem gelöst.


Moderated by  HeelX, rvL_eXile 

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