...I thought I'd start a thread of meaningless contributions


For my first item, I created a simple turret that uses bones to point to a target entity. The turret can be rotated to any angle, and it will "slowly" turn towards it target once found. This is done by rotating the offset to the target to object space before facing.


Turret.c
Turret.mdl
Turret.wav
-> Right Click (Save Target As)

ADD: Here's a small YouTube Video (may not be fully uploaded yet)

I'm working on some code to walk on a circular plant next. It's working, but it has some issues. I'll get it posted as soon as it works... properly. I'd post some shaders, but I'm working on a low-end computer, so I can't...

Last edited by xXxGuitar511; 01/13/08 02:32.

xXxGuitar511
- Programmer