I'm just really curious, why isn't there a send_skill_to? or send_skill_id?
I mean there are work arounds, but for me to do that work around I need to not only send the skill I want to change but the value I want to change it to as well. Not to mention the entity I want to change. I tried sending it all in a string and just using execute or var_for_name, but simply put: it wouldn't work.
I think the community wouldn't mind a send_skill_to or a send_skill_id, my question is why isn't it there?
Btw, forgive me if there is some kind of send_skill_to function and I didn't catch it, but i'm really sure it's not there. Is there any other simply solution?
EDIT:
BTW again, incase you wondering why i'm asking for this.... I'm going with a zone idea for my game. I want to send updates to all the entities in a zone, but only of entities in that zone (we don't need to send an update to china about the location of every person in New York). Send_skill sends the skill either to only the maker... or to EVERYONE

.