sorry to bother you again on this subject but i finally had the chance to day to try your example. I hate to keep bothering you like this but after hours of trying to get any example of send_data_to to work I get no results at all.

First off when I try send_data_to in my server's main while loop, the client has no change in BPS or even relable or unrelable data. I tried a million things like using beeps to see where the program gets up to and I just can't figure it out what's going on. I copied and paste your example exactly (obviously assigned the send part to a while loop and when I press Q it should send which i've done a million times with all the other send functions).

Not to be a pain or anything, but did you try the example yourself? Does it work? I checked my version number and I'm up to date. Again, I've had great success with all other aspects of multiplayer with A7 but I could never ever get send_data to work, and based on how no one ever answered me in the multiplayer thread I'm starting to get the feeling no one else did either. I'm going to ask there as well to see if anyone has ever gotten send_data to work.


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