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Re: Shader Based Water Fx [Re: cbw] #17775
01/18/04 21:46
01/18/04 21:46
Joined: Aug 2003
Posts: 52
Netherlands
VoodooFactory Offline
Junior Member
VoodooFactory  Offline
Junior Member

Joined: Aug 2003
Posts: 52
Netherlands
Great! But I'm new to the whole shader thing; could you also give me a simple action to use it on a model?

Re: Shader Based Water Fx [Re: VoodooFactory] #17776
01/29/04 21:52
01/29/04 21:52
Joined: Jun 2003
Posts: 1,017
Germany
T
Thomas_Nitschke Offline
Senior Developer
Thomas_Nitschke  Offline
Senior Developer
T

Joined: Jun 2003
Posts: 1,017
Germany
Hi,
to implement the code by cbw just try this
Code:
 
material mat_water
{
effect = ""; // the shader code goes here
}

action act_waterMdl
{
my.material = mat_water;
//and so on
}


As far as I'm concerned this should work well, if else please let me know...


Formerly known as The Matrix - ICQ 170408644 I've been here for much longer than most people think. So where's my "Expert" status?
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