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I mean, when i tried Max vs. Maya, im glad they had trials, i would never wanna go through the pain using Max ever again...
I have to disagree with you. To me, Max's interface is very straight-forward and logically presented where as in maya you are bombarded with menus and toolbars. Although i do like the way that say primitives like box,cone,sphere have icons on toolbars.
I have just dled maya as i think its best if i learn both the titans of the 3D industry. So far i still prefer max 100%, but they both have strengths and weaknesses. Max is more for game creation where maya is for movies and TV.
Last edited by DJBMASTER; 02/10/08 18:48.