One of my projects involves a motorized boat on a river. I want it to respond to the current speed and direction. Currently, my idea is to break the river surface up into pieces that allow me to give each piece a different texture name, then I check which texture the boat is on, and it sees the current data that way.
But, I downloaded and messed around with the Crane demo and just wonder if I'm trying things the hard way. Do you think A6 physics would make a realistic boat in a river current?
I've only got the commercial version, right now.
Thanks, Ron