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Re: uv shifting with a simple shader
[Re: snake67]
#232926
10/25/08 02:25
10/25/08 02:25
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Joined: Jan 2002
Posts: 4,225 Germany / Essen
Uhrwerk
Expert
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Expert
Joined: Jan 2002
Posts: 4,225
Germany / Essen
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Has anybody got this to run under A7.5? My texture flickers but does not move.
I changed the render event to
function mtl_UV_alphaClamp_event () { mat_identity(mtl.matrix); mtl->flags |= ENABLE_RENDER; (mtl->matrix)[7] = my.skill1 / 256; (mtl->matrix)[8] = my.skill2 / 256; }
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