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contractUpdate() is filtering if >2 rows
by mistery. 11/09/26 12:06
New Zorro version 3.15
by jcl. 11/09/26 09:24
Removing outliers from files
by jcl. 11/04/26 10:30
[MED] Import from FBX (2010) missing!!!
by rayp. 11/03/26 14:33
What are you working on?
by rayp. 11/02/26 13:57
No connection to MT4
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Re: city + bus [Re: immersionfx] #178116
01/17/08 17:57
01/17/08 17:57
Joined: Apr 2004
Posts: 431
Chile
A
Andvari Offline
Senior Member
Andvari  Offline
Senior Member
A

Joined: Apr 2004
Posts: 431
Chile
anyway, i would love to see my name mentioned here I'm the one who made the animations for the characters


Need custom 3d modelling, rigging or animations? check my portfolio at http://www.lowpolyarts.com
Re: city + bus [Re: Andvari] #178117
01/17/08 19:10
01/17/08 19:10
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
so... I helped make the game..... but I can't try it cuz i can't understand how to get to it. is there a planned english version.

Re: city + bus [Re: lostclimate] #178118
01/28/08 17:50
01/28/08 17:50
Joined: Sep 2007
Posts: 1,093
Germany
T
Toast Offline
Serious User
Toast  Offline
Serious User
T

Joined: Sep 2007
Posts: 1,093
Germany
Oh - I nearly forgot something:
I wanted to point out that there's a problem with the door animation and sound. I don't know if that's only a problem for the bus available in the demo or not but there's an issue with the doors closing (or was it opening - can't really remember now). Well anyway the problem was that the doors finish their movement pretty fast while the sound still plays and so you'll get that "bumping sound" for example the doors always do when finishing closing (or opening?) way delayed. The animation and sound just don't fit together...

Enjoy your meal
Toast

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