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fog problem #17827
10/05/03 01:00
10/05/03 01:00

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Anonymous OP
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hya, i got a fog problem.
i got some trees in my forest (no you wouldnt have guess that haven t you?) but sadly, some of them are foggy, some are not. i got fog in my level but some sprites and models does not have any fog effect. why? what must i do to get them foggy?

mfg
ich

Re: fog problem #17828
10/05/03 03:56
10/05/03 03:56
Joined: May 2002
Posts: 73
maulwurf1 Offline
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maulwurf1  Offline
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Joined: May 2002
Posts: 73
properties/object properties/nofog


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Re: fog problem [Re: maulwurf1] #17829
10/05/03 19:09
10/05/03 19:09

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In Antwort auf:

properties/object properties/nofog




doesnt nofog deactivates the fog?

Re: fog problem #17830
10/05/03 19:52
10/05/03 19:52
Joined: Oct 2001
Posts: 1,407
Helsinki, Finland
Phantom88 Offline
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Phantom88  Offline
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Posts: 1,407
Helsinki, Finland
I think he meant, that you should deactivate nofog. (Nonofog=fog )

~Phantom88~


Programmer, Gamer ICQ #: 157485106 | Xfire: Phantom1988 | MSN: lauri_andler@hotmail.com | AIM: FinPhantom | YAHOO: FinPhantom
Re: fog problem [Re: Phantom88] #17831
10/06/03 00:44
10/06/03 00:44

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i deactivated nofog...
thats the problem. must i have any flags or something?
currently my treemodles/sprites have no action and no flags activated, simply imported to wed and done..
no fog at all..
why?

Re: fog problem #17832
10/14/03 10:57
10/14/03 10:57
Joined: Sep 2003
Posts: 47
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supercrazymann Offline
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supercrazymann  Offline
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Joined: Sep 2003
Posts: 47
ive got the same problem

are your tree models overlay for the leaves? cause sometimes mine dont do fog when they have overlay, kinda wierd

is you cant work it out you could also always do volumetric fog, which is in the AUM30

good luck


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