EVerything basically works and Nice work! I do get an error though. Empty prototype called in error when I call up a bag.
function addSlotPanelAssoc(Slot* slot, PANEL* slot_panel)
Also, when you drag around the bags the inventory slot bmaps stay in place on screen.
Any ideas on a fix?
Well I fixed that ^^^ problem now I have another error lol.
Empty prototype called in: inv_open_bag... Any ideas? I dont see any mispelling and no missing variables.