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Re: The holy ShaderGrail [paid or / and exchange] [Re: fogman] #179083
01/30/08 06:54
01/30/08 06:54
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline OP
Expert
fogman  Offline OP
Expert
F

Joined: Apr 2005
Posts: 4,506
Germany
It seems that I´ll get the shadowmapping done.

Insteat of this we are in need of a texture projector in HLSL.
It would be nice if someone could provide us with an example (payed, unpayed, credited, whatever).

Thanks in advance.


no science involved
Re: The holy ShaderGrail [paid or / and exchange] [Re: fogman] #179084
01/30/08 20:38
01/30/08 20:38
Joined: Jun 2005
Posts: 656
G
Grafton Offline
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Grafton  Offline
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G

Joined: Jun 2005
Posts: 656
Quote:

It seems that I´ll get the shadowmapping done.

Insteat of this we are in need of a texture projector in HLSL.
It would be nice if someone could provide us with an example (payed, unpayed, credited, whatever).

Thanks in advance.




Tomorrow, I promise!


Not two, not one.
Re: The holy ShaderGrail [paid or / and exchange] [Re: Grafton] #179085
01/30/08 21:58
01/30/08 21:58
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline OP
Expert
fogman  Offline OP
Expert
F

Joined: Apr 2005
Posts: 4,506
Germany
That would be very nice, because we´ve got alot stuff to do.
We´ll credit you, bet on you, praise you, pay you - whatever you want.


no science involved
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