Hi HeelX,

You've got a big set of questions ;-)

> How is the engine wrapped and how fast is it?
Actually, the game loop is natively run in A6/A7 engine. Then the display is painted on the web page. I/O is just delegated from the applet to the engine.
The embedded version of Car demo is just running fine on my machine (a Centrino notebook, without a superior Gfx accelerator). It's playable out-of-the-box because it uses a joy to control.

> Can it run on arbitrary platforms?
It runs on Windows with JRE installed (the light-weighted version of JRE is about to release, so JackStart is expected to utilize it for speed).

> Is this going to be free or commercial?
It's planned to be a commercial product.

> Why is this limited to A660?
It's just a license issue as I don't own A7, unless Conitec allows me to support it.

> Can I wrap my own engine version into it?
What do you mean by your own version ? What's the different between it and the standard engine?

> What about plugins?
Plugins would run normally, if the plugin folder is set properly, e.g. relatively to the game folder.

> Can you post a "realtime" demo?
Not at this time, sorry. As I said, it's under development. I'll post a realtime demo when it's ready.