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Re: Typing Ninja Hunter [Re: Germanunkol] #179473
01/23/08 19:15
01/23/08 19:15
Joined: Jan 2007
Posts: 2,247
Deutsch Niedersachsen
Puppeteer Offline
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Puppeteer  Offline
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Joined: Jan 2007
Posts: 2,247
Deutsch Niedersachsen
WTPTG!!!!!!!!!!!!!!!!!!!!!!!!!


Formally known as Omega
Avatar randomness by Quadraxas & Blade
http://omegapuppeteer.mybrute.com
Re: Typing Ninja Hunter [Re: Puppeteer] #179474
01/23/08 19:31
01/23/08 19:31
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
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frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Styleful, artistic and quite unique
Can't wait to play a potential demo

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
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8 GB RAM DDR3
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Re: Typing Ninja Hunter [Re: Germanunkol] #179475
01/25/08 01:44
01/25/08 01:44
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Quote:

I'm not sure whether I like the shift in perspective in the main menu (volcano/mountain is sideview, grass+ temple are in top view), but the colors and the animations are so cool!




It's probably a temple on a mountain, so the perspective is correct.

It's looking awesome, animations are superb indeed! Are you going to make this game with flash by the way, or? The animations reminded me of Little Big Adventure somehow, but only style-wise... basically this looks ten times better than that old game's animations,

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: Typing Ninja Hunter [Re: PHeMoX] #179476
01/25/08 08:47
01/25/08 08:47
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Joined: Jun 2006
Posts: 2,640
Earth
good point phemox, but since the mountain in the background looks like a volcano to me, I think you should be able to view at least partly into the crater...
since, if the temple's on a mountain, it would be above the other mountain...
but this isn't up to me... it still looks awesome the way it is


~"I never let school interfere with my education"~
-Mark Twain
Re: Typing Ninja Hunter [Re: Germanunkol] #179477
01/25/08 14:13
01/25/08 14:13
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
I have the problem that the keypress detections seems to be wayyy too sensitive. Often when pressing down or up, a menu point is skipped.

Re: Typing Ninja Hunter [Re: FBL] #179478
01/25/08 15:31
01/25/08 15:31
Joined: Jan 2007
Posts: 1,619
Germany
Scorpion Offline
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Happy Birthday Scorpion  Offline
Serious User

Joined: Jan 2007
Posts: 1,619
Germany
holly ****! that looks aweasome. if the gameplay is right it will be a really quality flashgame!

Re: Typing Ninja Hunter [Re: Germanunkol] #179479
01/26/08 06:58
01/26/08 06:58
Joined: Oct 2003
Posts: 2,194
Saturn
Metal_Thrasher Offline
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Metal_Thrasher  Offline
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Joined: Oct 2003
Posts: 2,194
Saturn
That's really awesome looking. But where does 3DGS come into player here? Sorry, i'm confused.


-Johnny Thrash
Re: Typing Ninja Hunter [Re: Metal_Thrasher] #179480
01/26/08 12:47
01/26/08 12:47
Joined: Jan 2003
Posts: 4,305
Damocles Offline
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Damocles  Offline
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Joined: Jan 2003
Posts: 4,305
Very nice and coherent esthetics / style.

How do you realize the animations? Are this only a "handdrawn" polygons
or some kind of projected 3D Model?
And where do you have the MoCap data from, to make such fluit animations?

Re: Typing Ninja Hunter [Re: Damocles] #179481
01/26/08 15:43
01/26/08 15:43
Joined: Apr 2004
Posts: 431
Chile
A
Andvari Offline OP
Senior Member
Andvari  Offline OP
Senior Member
A

Joined: Apr 2004
Posts: 431
Chile
Damocles, The model was made in 3dsmax and "vectorized" with the Swift 3d plugin.

The animations are hand made, I never use mocap.

Actually it wasn't so hard to make the animations look good, since they can be seen only from the side i didn't had to worry about making them look good from other angles , and also, since the model it's all black, some parts that doesn't deform well aren't noticeable.

This is the 3d model of the samurai.




and look how bad it looks from another angle and with another color, the geometry errors are much more noticeable and the hand isn't even holding the sword



Last edited by Andvari; 01/26/08 15:57.
Re: Typing Ninja Hunter [Re: Andvari] #179482
01/26/08 16:25
01/26/08 16:25
Joined: Jan 2007
Posts: 1,565
innsbruck, austria
achaziel Offline
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achaziel  Offline
Serious User

Joined: Jan 2007
Posts: 1,565
innsbruck, austria
cant wait to see more of it, the animations are truly outstanding!


Yeah, but... Who is Lu?
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