Hardly. The problem is related to multiple DirectX devices opened by the GXL library. This does not work with all DirectX drivers. I've made it more clear in the manual.

"Libraries ending with ..A use the same DirectX device for all views; otherwise a separate DirectX device for any view is allocated. Note that some video drivers can't handle an ..A library when other programs, like the engine, open a DirectX device at the same time. In that case, use the other library."