Some things to try:
1. str_cpy(entname," "); before initializing entname to the character name file.

2. wait(1); before str_for_entfile(entname,me);.

3. Create a text object displaying entname, and put a breakpoint in the action to see if the name does change(hold ctrl+space to continue breakpoint stops). This isn't a fix, but it may help spot the problem.

-raiden


"It doesn't matter if we win or lose, it's how we make the game."
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Links: 3DGS for Dummies