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Re: My project(screenshot&video)
[Re: Puppeteer]
#179648
01/24/08 14:20
01/24/08 14:20
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Joined: Jul 2007
Posts: 619 Turkey, Izmir
Emre
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OP
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Joined: Jul 2007
Posts: 619
Turkey, Izmir
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Thanks for your comments all friends. I understand; it's too glossy. @BohHavoc:No, i don't use shadowmapping shader. Many thanks...
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Re: My project(screenshot&video)
[Re: BoH_Havoc]
#179650
01/24/08 15:52
01/24/08 15:52
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Joined: Feb 2006
Posts: 2,185
mpdeveloper_B
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Expert
Joined: Feb 2006
Posts: 2,185
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alot of your scenes are well designed and the placement of objects is great, however, as mentioned before, the normal mapping is waaaay to glossy, most things look like plastic, if you turn down the gloss then it'll look perfect, atmosphere is good so far, so keep up the good work
is this game an adventure game? if so i'd be happy to see this go far, there haven't been any good adventure games in a while
Last edited by mpdeveloper_B; 01/24/08 15:54.
- aka Manslayer101
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Re: My project(screenshot&video)
[Re: ryangregory]
#179652
01/24/08 17:05
01/24/08 17:05
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Anonymous
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Anonymous
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Great Physics. Do you use Newton???
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Re: My project(screenshot&video)
[Re: lostclimate]
#179654
01/24/08 20:59
01/24/08 20:59
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Joined: Feb 2007
Posts: 46 United Kingdom
marcwakefield
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Newbie
Joined: Feb 2007
Posts: 46
United Kingdom
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Great work. I really like the first part of the video in the creepy cell. The sounds are also spot on. Out of interest, are the levels made up of WED models or are you using shaders on level blocks? Thank you, Marc Wakefield www.marcwakefield.co.uk
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Re: My project(screenshot&video)
[Re: marcwakefield]
#179655
01/24/08 21:12
01/24/08 21:12
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Joined: Jun 2006
Posts: 2,640 Earth
Germanunkol
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Expert
Joined: Jun 2006
Posts: 2,640
Earth
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nice...some of those objects on the road look out of place. may be because of the mentioned shader. it's: "it's locked", not "it's lock" btw... Micha
~"I never let school interfere with my education"~ -Mark Twain
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Re: My project(screenshot&video)
[Re: Germanunkol]
#179656
01/24/08 22:40
01/24/08 22:40
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Joined: Mar 2006
Posts: 2,503 SC, United States
xXxGuitar511
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Joined: Mar 2006
Posts: 2,503
SC, United States
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..Looks good. As mentioned several times before, you should setup some specular maps (as mentioned, I wouldn't mind helping with that). Physics look good, through gravity is a bit slow. If your using Newton, I had this problem too (can help with that as well). Also, your camera for the car. Make sure you do a proc_late() first, so that it doesn't lag and fall behind the car
xXxGuitar511 - Programmer
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