Quote:

But IF i make a function that maintan a max number of sprites 200(which is enough to fool the vision of the player)



200 grass sprites means: 200 entities + 1 function running.

you create the grass sprites, store their pointers somewhere and check the distance of all the sprites from the player each frame. This would give 200 loops per frame, that's fine.

Last edited by Joozey; 01/24/08 17:00.

Click and join the 3dgs irc community!
Room: #3dgs