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ent_create makes no use of min_x, min_y, etc....? #180216
01/27/08 20:38
01/27/08 20:38
Joined: Sep 2003
Posts: 353
Mahonroy Offline OP
Senior Member
Mahonroy  Offline OP
Senior Member

Joined: Sep 2003
Posts: 353
Hello, I noticed that when I place a sprite entity in WED, assign it a function which modifies the my.min_x, my.max_x, etc. then runs a script to move the entity around it works perfect. However, when I create the same entity and assign it the same action through ent_create in code, it seems to ignore the my.min_x, my.max_x, etc. How do I get around this problem? Any help is greatly appreaciated, thanks!


NATIO Released! Check it out at http://mahonroy.home.comcast.net/natio.htm -Matt AMD 1.2 Ghz Thunderbird 512 Meg Ram GeForce 2 Ultra 64 Meg DDR Using A5 Professional
Re: ent_create makes no use of min_x, min_y, etc.. [Re: Mahonroy] #180217
01/27/08 22:32
01/27/08 22:32
Joined: Jan 2007
Posts: 1,619
Germany
Scorpion Offline
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Happy Birthday Scorpion  Offline
Serious User

Joined: Jan 2007
Posts: 1,619
Germany
you have to wait one frame before you can access the size of the model(or sprite)


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