Well Im at a loss here.. I need someone to make me a simple shooting code in lite-c or give me what ever you got.. I can't figure this out.. bullets keep hitting the player when he walks forwards (or backwards) tracing hits me.. all that .. I need help, something to learn form..
if the player is creating the bullet IGNORE_ME in the trace and move mode of the bullet should stop that or you could do a vec_dist check and make the bullet passable until it reaches a certian dist from player