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lighting problem in water #180309
01/28/08 08:03
01/28/08 08:03
Joined: Apr 2007
Posts: 83
prog Offline OP
Junior Member
prog  Offline OP
Junior Member

Joined: Apr 2007
Posts: 83
hi...
am trying to make an acquirium, in which the player fish has to go and eat(touch) the AI fishes...
but when i place water blocks(map entities) in it environment becomes dark..
pls suggest any solution..

Re: lighting problem in water [Re: prog] #180310
01/28/08 08:07
01/28/08 08:07
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
Expert
Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
try posting an image of the way it should look, and the way it does now here, might make it a bit clearer.
also, i dont think this is related to scripting, but level design (for example the map entity rendering a shadow accidentally?).

regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: lighting problem in water [Re: Helghast] #180311
01/28/08 09:23
01/28/08 09:23
Joined: Apr 2007
Posts: 83
prog Offline OP
Junior Member
prog  Offline OP
Junior Member

Joined: Apr 2007
Posts: 83
am giving patrol_path action for the AI fishes and player_swim action for the player fish. the player fish swims only in water and when i place water block, the fish is swiming(moving), but the environment is becoming dark.....
is it the problem with camera..


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