Hello,

you have to put this

Code:
// Animations set
if(move_vec[0] == 0 && move_vec[1] == 0)
{
stand_percent = (stand_percent +5*TIME)%100;
ent_animate(me,"stand",stand_percent,ANM_CYCLE);

}
else
{
walk_percent = (walk_percent + sign(move_vec[0])*5*time)%100;
ent_animate(me,"walk",walk_percent,ANM_CYCLE);
}


back into your while loop (right after 'ent_move(move_vec,NULLVECTOR);' ).
Then it should work again.