Quote:

characters automatically readjusting their walk cycle when going up slopes or stairs, rebalancing themselves when pushed,...)



I am currently working on something like that for the animation in my game.
All you need is a lot triangle calculations and some GA's to do the difficult stuff.
I will post a little demo of it as i'm finished.


Formally known as Omega
Avatar randomness by Quadraxas & Blade
http://omegapuppeteer.mybrute.com