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Re: War Effect (working title) "by spheresoft" [Re: Nems] #181064
02/04/08 17:44
02/04/08 17:44
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
i think he might have wrote his own editor, but im not sure...

Re: War Effect (working title) "by spheresoft" [Re: Nems] #181065
02/04/08 18:40
02/04/08 18:40
Joined: Jul 2007
Posts: 15
Brazil
leandropim Offline OP
Newbie
leandropim  Offline OP
Newbie

Joined: Jul 2007
Posts: 15
Brazil
yes.. i only owns the A5 version, i have no money at the moment to update or buy another version, i´m waiting to get more money to buy a A7 Pro version, i´m looking foward to use postscreen shaders shadows and others effects don´t work in trial...

thks.. in few weeks i´ll put a demo here...

leandro pim

Last edited by leandropim; 02/04/08 18:42.
Re: War Effect (working title) "by spheresoft" [Re: leandropim] #181066
02/04/08 19:49
02/04/08 19:49
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

.
Nems  Offline

.

Joined: Mar 2003
Posts: 4,264
Wellington
Ok cool, thanks for the info.

Re: War Effect (working title) "by spheresoft" [Re: Nems] #181067
02/05/08 05:48
02/05/08 05:48
Joined: Jul 2007
Posts: 15
Brazil
leandropim Offline OP
Newbie
leandropim  Offline OP
Newbie

Joined: Jul 2007
Posts: 15
Brazil
hi...i have problems with physics.. the problem is the dynamic objects (created with ent_create() ) the physics don´t work and in my project all objects are created in real-time...
can anyone help-me please?

Re: War Effect (working title) "by spheresoft" [Re: leandropim] #181068
02/05/08 08:17
02/05/08 08:17
Joined: Apr 2005
Posts: 3,815
Finland
Inestical Offline
Rabbit Developer
Inestical  Offline
Rabbit Developer

Joined: Apr 2005
Posts: 3,815
Finland
This is because the engine does not support dynamics until commercial. You have to use newton or other 3rd party physics engine.


"Yesterday was once today's tomorrow."
Re: War Effect (working title) "by spheresoft" [Re: Inestical] #181069
02/05/08 14:45
02/05/08 14:45
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
Expert
Slin  Offline
Expert

Joined: May 2005
Posts: 2,713
Lübeck
Quote:

This is because the engine does not support dynamics until commercial. You have to use newton or other 3rd party physics engine.




Each A7 Edition supports physics!


The project looks quite nice so far

Re: War Effect (working title) "by spheresoft" [Re: Slin] #181070
02/05/08 18:47
02/05/08 18:47
Joined: Jul 2007
Posts: 15
Brazil
leandropim Offline OP
Newbie
leandropim  Offline OP
Newbie

Joined: Jul 2007
Posts: 15
Brazil
thks very much...

when i put the model in wed and build map...
physics work perfectly, but when a model is created using ent_create... physics doesnt work...

i tested newton but i have problems with terrain...
newton physics only works with MDL models and not with HMP...

correct me if i´m wrong...

Re: War Effect (working title) "by spheresoft" [Re: leandropim] #181071
02/06/08 06:59
02/06/08 06:59
Joined: Jul 2007
Posts: 15
Brazil
leandropim Offline OP
Newbie
leandropim  Offline OP
Newbie

Joined: Jul 2007
Posts: 15
Brazil
hi everybody i have game updates...
is bugfix and new functions...

but you can see in the screenshots
fps increase... and now i´m working with AI...




See more photos updates in www.leandropim.blogspot.com

thks...
leandro pim

Re: War Effect (working title) "by spheresoft" [Re: leandropim] #181072
02/06/08 12:32
02/06/08 12:32
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
It's looking very cool, actually it surprises me a lot how similar it looks to XeXes latest Sylex3 editor screens back in the days of the Sunset Down project, pretty cool stuff!!

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: War Effect (working title) "by spheresoft" [Re: PHeMoX] #181073
02/06/08 16:11
02/06/08 16:11
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Good to see that you got a more stable framerate

Cheers

Frazzle


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