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Re: Projective Texture Mapping [Re: Grafton] #206182
05/11/08 20:34
05/11/08 20:34
Joined: Apr 2007
Posts: 249
Louisana, USA
Ilidrake Offline
Member
Ilidrake  Offline
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Joined: Apr 2007
Posts: 249
Louisana, USA
Cool. Thanks man. I just wasn't sure about it because shaders and materials are something i'm inching my way into little by little.


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Re: Projective Texture Mapping [Re: Ilidrake] #206254
05/12/08 12:28
05/12/08 12:28
Joined: May 2008
Posts: 3
S
Satori Offline
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Satori  Offline
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S

Joined: May 2008
Posts: 3
Grafton help me please. Can you make a spotlight demo with normal map geometry (without entities)?
is this possible ? May be any advices ?

Re: Projective Texture Mapping [Re: Satori] #207662
05/21/08 15:04
05/21/08 15:04
Joined: May 2008
Posts: 3
S
Satori Offline
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Satori  Offline
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S

Joined: May 2008
Posts: 3
up

Re: Projective Texture Mapping [Re: Satori] #207666
05/21/08 15:28
05/21/08 15:28
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
It is said, that it is too slow with normal map geometry.
I would use models. If you have an updated collision code, it works like map geometry, if you stilluse an old collision code, you can set the models passable and place blocks with the none-flag set for the collision.

Re: Projective Texture Mapping [Re: Pappenheimer] #207816
05/22/08 12:11
05/22/08 12:11
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline
Serious User
Dark_samurai  Offline
Serious User

Joined: Jul 2005
Posts: 1,930
Austria
Does this code need render to texture?

Thanks for this great contribution!

Dark_Samurai


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Re: Projective Texture Mapping [Re: Dark_samurai] #377431
07/12/11 23:48
07/12/11 23:48
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

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rayp  Offline

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Joined: Jul 2008
Posts: 2,107
Germany
Hi !

Can someone load this stuff up again ? The links wont work anymore. Would be really nice cause iam searching for a cool spotlight


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: Projective Texture Mapping [Re: rayp] #377439
07/13/11 07:01
07/13/11 07:01
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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3run  Offline
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Joined: May 2009
Posts: 5,370
Caucasus
You can find this in AUM, search them (was somewhere around 70).


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Re: Projective Texture Mapping [Re: 3run] #377441
07/13/11 08:13
07/13/11 08:13
Joined: Aug 2008
Posts: 482
B
bart_the_13th Offline
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bart_the_13th  Offline
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Joined: Aug 2008
Posts: 482
You can find something similar in wiki
http://www.opserver.de/wiki/index.php/ProjectionTexture
It runs on all A7/8 version, even the free ones.

Re: Projective Texture Mapping [Re: bart_the_13th] #377470
07/13/11 15:17
07/13/11 15:17
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

X
rayp  Offline

X

Joined: Jul 2008
Posts: 2,107
Germany
Thanks for the answers.
The stuff in the link from bart_the_13th i know. I will search the aum. If i remember right ive once seen cool screenshots with a monster in a flashlight spot with normalmapping and so on. I think this thread belongs to the screens. ok ill take a look in the aums.


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
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