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Re: what shader version does your card support?
[Re: Leonardo]
#182143
02/07/08 23:48
02/07/08 23:48
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Joined: Jun 2005
Posts: 4,875
broozar
Expert
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Expert
Joined: Jun 2005
Posts: 4,875
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Quote:
Your personal observations are inaccurate! One word - BEJEWELED!!! Does the game use shaders? No! Can the game be made in 3DGS? Yes! And I leave this question to you - is the game bashed by the press? Are most of indie games bashed by the press? If you don't see the difference between indie games and professional company games, I cannot help you!
I suggest that you read a bit more about different game genres, other than the FPS - Crysis! If graphics would rule the gaming industry, indie games would die! And there is nothing you can say to disprove this point!
Leonardo
ok, obviously you cannot prove your points with figures, otherwise you already had instead of posting such random thoughts. bejewelled is a classic game, like tetris and gauntlet, not as old of course. there are many pong and even a bejewelled clone out there made with 3dgs (damocles made one, i remember). of course, these games are fun. so is Don't Get Angry. but believe me, neiter Do Not Get Angry nor a Pong or another Bejewelled clone will bring you commercial success, you will rather earn a weary smile. plus, bejeweled is a flash game. as there is no real (usable and spread) 3d in flash, other rules apply to online flash games than to boxed (or steam-able) 3d games.
and, you are again using the word "indie developer" in a wrong way. indie means independent from big companies, rasing funds mostly by their own and having full control over the design and game creation process, meaning that the ones responsible belong to the same group/company that develops the game, and noone from a 3rd party like a publisher dictates em what to do. but these usually smaller teams usually live from their products by selling licenses to publishers. infinity ward (call of duty) has once been indie, until it has been acquired by activision after the success of call of duty 1. garageGames is indie. they are professionals, but indie.
people and weekend warriors who do not earn their income with the 3d game products they create, are hobbyists and amateurs (word meaning "love the things they do"). they work in their free time. they are not professionals in terms of the definition "professional", their profession is their job they earn an income with. if they are really good at the things tey do, they are semi-professionals. they are not indie developers in terms of my previous paragraph.
you can hardly compare bejewelled with crysis or ut3. neither will i. just tell me which game you awaited longer for the last months and years, ut3 or bejewelled 08/15? how many preview and review articles have been written about ut3, how many about bejewelled ME edition? do you have the slightest idea of UT's sales figures, compared to the lads who play bejewelled2 on a regular basis?
not the indie scene is dying. just noone will buy or play hobbyist games that follow your philosophy but some nerds and engine fans. to give you an impression of today's indie scene,
red ocean:

ankh (based on ogre):

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