Yeah, just got done reading that in the manual as I tried to somehow use it..? That didn't work. I had a decent workaround for this.
Until I found it only worked on one lightsource at a time.
I tried this, any suggestions on how to make this work independently for each light source, because right now, when I walk by one light source, it works, but when I walk by another with the same action, it does nothing.
if (vec_dist(player.pos,my.pos)>200)
{
stealth_trigger=1;
}