That one doesn't work either, both with A6.60 Com and A7.07 Com.
I always get the same error:
Malfunction W1521
GSTNet.dll - can't load DLL
Don't know if its of any use, but here's the log:
Quote:
Log of A7 Engine 7.07.6 run at Wed Feb 27 01:52:34 2008
BoH_Havoc on Windows NT/2000/XP version 5.1 Build 2600
Options main.wdl -eq -nx 300 -diag -ta
App E:\gamedev\GStudio7\acknex.exe in E:\gamedev\my games\GSTnet\
MM mixer opened
DSOUND device opened
DI interface opened
Start Window opened
(c)Conitec . Dieburg . San Diego . www.3dgamestudio.com
A7 Engine - Commercial Edition V7.07.6 - Jan 7 2008
Development version
Registered to: Andreas Reichardt
DI Microsoft-PC-Joysticktreiber 2 axes 2 buttons initialized
Mouse found
Joystick found
SB Audigy 2 ZS Audio [AC00] opened
NVIDIA GeForce 7800 GT pure T&L device 1ff9 detected
D3D device NVIDIA GeForce 7800 GT 1ff9 selected.
PATH E:\gamedev\GStudio7\code\
Compiling MAIN.WDL - [Esc] to abort..
PATH stuff\
t7.dll opened
Running MAIN.WDL.
2 objects
D3D_Init Window: 640x480 -> Window: 1x640x480x32
Video memory found: 611 MB
Main started
Main loop.....cmap,0 ents,0 lmaps,0 texs,hull
Physics restarted...ok........ok
1st frame - 625664K... ok
Malfunction W1521: GSTNet.dll - can't load DLL
Malfunction W1523: GSTNet_ClientInit not found in DLL
Malfunction W1523: GSTNet_Version not found in DLL
GSTNet-Version:
Program aborted
Close level,DLL,objects
Free input,funcs,panels,defs,syns,views,strings,vars..ok
Free sounds,bmaps,fonts,hash,defs1,script..ok
Close dx,multimedia,D3D,engine,physics,nexus..ok
A7 Engine - Commercial Edition V7.07.6 - Jan 7 2008
(c)Conitec . Dieburg . San Diego . www.3dgamestudio.com
Registered to: Andreas Reichardt
Close window