Maybe I dreamed this, but I thought there a C-Script function that, given x and y coordinates on the screen, would return the name of the texture, if any, at that spot. So if you clicked on any block or prefab, you could get the name of the texture at that spot on the screen. Do you have to use c_trace and tex_name? I thought there was an easier way. Does anyone have example code for getting the texture name at certain x,y coordinates on the screen this way?