I have a player and an enemy action. Both are using the same skills(with different values...all in all 75 entity-skills!). now if I have 1-3 enemies at the same time, things are alright (function time per frame = 1.2). When I increase the enemy number to over 5...I get serious fps problems (function time per frame 20.00!).
I'm probable making some bad beginer mistakes in script design...can someone give me a clue of what I should take care of?
Thanks
