When i try to import a model with bones into med its rotated by 90 degrees.
http://img292.imageshack.us/img292/2421/clipboard01zd6.jpgThe animations are still the same like in 3dsmax but when the animationbutton is off the model "lays" on the ground.
http://img181.imageshack.us/my.php?image=clipboard02wl7.jpg So if i want to combine two animations with the script editor (ent_animate(my, "Left", turn_speed, ANM_ADD);) the model is turning completly by 90 degrees.
Can someone tell me if thats my fault or a bug or something else?