I export characters with Bones and the mesh is exported but no animation in the bones. WhiteRabbit from what I see, you did things right but when you export, the World Coordinate Up Axis needs to be set to Y. Did you get the bones to animate?

When I export, the mesh animates but not the bones. I cannot set the frame ranges for code till my bones follow the animation.


-Jay Young-
Mutant Cel Productions
Game Design/Freelance Grunt
A8 Commercial
update 8.30.5
SED v.8.10.1
MED v.6.922
WED v.6.961