(ignoring the oxymoron "clearer blur"...)

So, I take it I could just add random numbers to the array, and it wouldn't look strange? Because when the for loop is executed, I think it multiplies the sample pixel's distance by the number you specify (in this case 0.00625).


Code:
void main()
{
    cout << "I am MrCode,";
    cout << "hear me roar!";
    system("PAUSE");
}