I'm sorry for posting about such a easy topic, I really am. You see, I have a problem getting a level to load, because of a "undefined parameter". Here is the (very small) code.

#include <litec.h>
#include <d3d9.h>

int main()
{
level_load("terrain_1.hmp");
wait(10);
}

I can't figure it out

Any help?