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level_load
#184133
02/15/08 22:55
02/15/08 22:55
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Joined: Feb 2008
Posts: 19
Devman
OP
Newbie
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OP
Newbie
Joined: Feb 2008
Posts: 19
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I'm sorry for posting about such a easy topic, I really am. You see, I have a problem getting a level to load, because of a "undefined parameter". Here is the (very small) code. #include <litec.h> #include <d3d9.h> int main() { level_load("terrain_1.hmp"); wait(10); } I can't figure it out  Any help?
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Re: level_load
[Re: Excessus]
#184136
02/15/08 23:01
02/15/08 23:01
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Joined: Feb 2008
Posts: 19
Devman
OP
Newbie
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OP
Newbie
Joined: Feb 2008
Posts: 19
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Actully, what did it was the #include <default.c>. Are Default.c and acknex.c the same thing? Thanks for the 3 min. response =P
Just tried it. acknex makes it work to.
Last edited by Devman; 02/15/08 23:04.
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