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Re: Engine demo
[Re: D3D]
#184204
02/18/08 12:59
02/18/08 12:59
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Joined: May 2005
Posts: 2,713 Lübeck
Slin
Expert
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Expert
Joined: May 2005
Posts: 2,713
Lübeck
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Quote:
Someone can upload this demo? I tried downloading it from Conitec website, but the file is damaged or corrupt.
It seems at it is just getting uploaded. I tried it a few times and it gets always a bit bigger
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Re: Engine demo
[Re: iuselitec]
#184208
02/18/08 14:23
02/18/08 14:23
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Joined: Aug 2005
Posts: 1,558 HK
vlau
Serious User
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Serious User
Joined: Aug 2005
Posts: 1,558
HK
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The second demo is also nice. The only bug I've encountered is the grid lines on the water terrain and a blue line above the buildings when switching to different resolution (F5).
Also, lamp light are not bright enough when the camera getting close.
EDIT ---- Sorry for the grid lines problem, I think I've press F11 double. It's fine now.
Last edited by vlau; 02/18/08 18:48.
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Re: Engine demo
[Re: Scorpion]
#184211
02/18/08 16:12
02/18/08 16:12
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
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Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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Since this is the Ask-Conitec thread I have got some questions regarding the demos: - The rendering speed is a bit slow for the amount of details and texture resolution. Is it because they are made out of blocks? Are they made out of blocks?
Will a similiar scene created from models render with faster speed?
- Will there be any detail informations about the demos? Technical description or even source files?
- Are those demos final? Or will they get any improvements (removing the F5 resolution issue, removing the horizontal lines, removing jerky camera, getting compatible zip archive)?
Models, Textures and Games from Dexsoft
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