Gamestudio Links
Zorro Links
Newest Posts
ZorroGPT
by TipmyPip. 11/19/25 10:10
MRC.c and WFO
by 11honza11. 11/18/25 15:22
webGL
by Ice2642. 11/17/25 21:27
Camera always moves upwards?
by NeoDumont. 11/17/25 09:56
Future of ZorroHFT
by TipmyPip. 11/16/25 13:52
COT Download with Quandl does not work
by Petra. 11/15/25 09:35
Training with the R bridge does not work
by Petra. 11/15/25 09:31
Zorro 2.70
by jcl. 11/15/25 08:43
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
3 registered members (Quad, TipmyPip, AndrewAMD), 22,500 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
SkinnyApe, tritom, sheliepaley, Blueguy, blobplayintennis
19179 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
time_step / ticks #184759
02/20/08 09:31
02/20/08 09:31
Joined: Feb 2008
Posts: 39
R
RicheyMB2 Offline OP
Newbie
RicheyMB2  Offline OP
Newbie
R

Joined: Feb 2008
Posts: 39
Can anyone confirm if I am correct in the following.

1 tick = 1 16th of a second
1 tick = 62.5 miliseconds (1000 / 16)

It would be really helpful with some calculations I am doing.

Re: time_step / ticks [Re: RicheyMB2] #184760
02/22/08 00:08
02/22/08 00:08
Joined: Apr 2006
Posts: 737
Ottawa, Canada
O
Ottawa Offline
User
Ottawa  Offline
User
O

Joined: Apr 2006
Posts: 737
Ottawa, Canada
Hi!

From the manual ... hope this help

Quote:

Space and time units of the virtual world are the quant and the tick. One quant is one unit in WED and MED coordinates, and therefore one texture pixel at a 1.0 scale. How much inches a quant shall be depends on the relative size of the models. We recommend one inch per quant for person based games (shooters or adventures), and 4 inches per quant for vehicle based games (war games or flight simulators). This way with the same level size you get much bigger worlds. One tick is equivalent to 1/16 second - the average time between two frame cycles on a very low-end PC.




Ottawa.

Re: time_step / ticks [Re: Ottawa] #184761
02/22/08 11:04
02/22/08 11:04
Joined: Feb 2008
Posts: 39
R
RicheyMB2 Offline OP
Newbie
RicheyMB2  Offline OP
Newbie
R

Joined: Feb 2008
Posts: 39
Thank you Ottawa.


Moderated by  HeelX, Lukas, rayp, Rei_Ayanami, Superku, Tobias, TWO, VeT 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1