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Re: What is the gamestudio Workflow?
[Re: Slin]
#184798
02/20/08 21:07
02/20/08 21:07
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Joined: Mar 2007
Posts: 677 0x00000USA
MrCode
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Joined: Mar 2007
Posts: 677
0x00000USA
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Quote:
t represents the time, preferably in some uniform unit (not necessarily frames cause the framerate might not be constant).
That's what multiplying t's rate of change (t+= n;, where n is the rate of change) by the variable time_step is for. 
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