Strange, i thought i mentioned in the readme.txt that you should not use the bloom effect in a real game.

When you look at the main function of the sample you can see that it creates 3 entities in the level which are then used for the postprocessing. If you load a new level you must create these again, otherwise the bloom doesn't get renewed.


www.Swollen-Eyeballs.org
ICQ:169213431
#3dgs@quakenet