Hello,

well I have similar problem to the one that mpdeveloper_B described.

In my start-level everything is working brilliant, bloom is great, water is sooo ql, but when I try to load another segment of the game I get flat-black screen or even a big, fat crash of entire engine

Engine crashes only if I write in loading function:

camView.bmap=scene_bmap;

or

bloomDownsample_view.bmap=bloom1_bmap;

or anything with … view.bmap= …

So what must I write in loading function in order for bloom to work in loaded level?

I must say I could live with sky being the same in every level if I could have bloom in every level


>>Demos free3DModels Tutorials<<
>>>>>>> by Pavle Nikolic <<<<<<<