Hello,
well I have similar problem to the one that
mpdeveloper_B described.
In my start-level everything is working brilliant, bloom is great, water is sooo ql, but when I try to load another segment of the game I get flat-black screen or even a big, fat crash of entire engine
Engine crashes only if I write in loading function:
camView.bmap=scene_bmap;or
bloomDownsample_view.bmap=bloom1_bmap;or anything with
… view.bmap= …So what must I write in loading function in order for bloom to work in loaded level?

I must say I could live with sky being the same in every level if I could have bloom in every level
