Hey
I have code re-written from C-Script into Lite-C. Paths, however, are not working! It's in 7.05.4 commercial.
Here's the original C-Script paths code:
Code:
// Global paths
path "/../gstudio6/sleepysushi_dev/_dev_scripts_070219"; // The working code base
path "/../gstudio6/sleepysushi_dev/_dev_images";// images (e.g. not textures)
path "/../gstudio6/sleepysushi_dev/_dev_models";//meshes (mostly substitutes)
path "/../gstudio6/sleepysushi_dev/_dev_audio"; //Sounds & Music
path "/../gstudio6/sleepysushi_dev/_dev_shaderfx"; //Shader FX files
path "/../gstudio6/sleepysushi_dev/_dev_plugins"; //Plugins and DLL files
path "/../gstudio6/sleepysushi_dev/_dev_dialogues"; //
path "/../gstudio6/sleepysushi_dev/_dev_terrains"; //
None of these paths are recognized in Lite-C.
Also, I tried
#define PRAGMA_PATH "models";
Which didn't find the models folder
and also
#define PRAGMA_PATH "/../gstudio6/sleepysushi_dev/_dev_code"; // The test code base
I'm not sure why this is happening-- can't lite C support relative and absolute paths? Are the slashes wrong? Can anyone help?