Ok works now, I forgot to add this project paths to resources.h header file.

Created with T7 Project Wizard

resources.h

// OUTDOOR Project
// local paths
#define PRAGMA_PATH "code";
#define PRAGMA_PATH "images";
#define PRAGMA_PATH "includes";
#define PRAGMA_PATH "maps";
#define PRAGMA_PATH "models";
#define PRAGMA_PATH "sounds";
#define PRAGMA_PATH "textures";
// project path
#define PRAGMA_PATH "%EXE_DIR%\templates\t7w_blank";

Manually changed

resources.h

// OUTDOOR Project
// local paths
#define PRAGMA_PATH "code";
#define PRAGMA_PATH "images";
#define PRAGMA_PATH "includes";
#define PRAGMA_PATH "maps";
#define PRAGMA_PATH "models";
#define PRAGMA_PATH "sounds";
#define PRAGMA_PATH "textures";
// project path
#define PRAGMA_PATH "%EXE_DIR%\templates\t7w_blank";
#define PRAGMA_PATH "%EXE_DIR%\templates\images";
#define PRAGMA_PATH "%EXE_DIR%\templates\includes";
#define PRAGMA_PATH "%EXE_DIR%\templates\maps";
#define PRAGMA_PATH "%EXE_DIR%\templates\models";
#define PRAGMA_PATH "%EXE_DIR%\templates\sounds";
#define PRAGMA_PATH "%EXE_DIR%\templates\textures";
#define PRAGMA_PATH "%EXE_DIR%\templates";


Regards, Robert

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