Gamestudio Links
Zorro Links
Newest Posts
Lapsa's very own thread
by Lapsa. 06/26/24 12:45
Executing Trades on Next Bar Open
by Zheka. 06/20/24 14:26
A simple game ...
by VoroneTZ. 06/18/24 10:50
Face player all the time ...
by bbn1982. 06/18/24 10:25
Zorro Beta 2.61: PyTorch
by jcl. 06/10/24 14:42
New FXCM FIX Plugin
by flink. 06/04/24 07:30
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
2 registered members (AndrewAMD, Lapsa), 1,268 guests, and 1 spider.
Key: Admin, Global Mod, Mod
Newest Members
Mino, squik, AemStones, LucasJoshua, Baklazhan
19061 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 3 of 3 1 2 3
Re: Help Can not use more than 19 Entitys [Re: tindust] #185892
03/03/08 11:59
03/03/08 11:59
Joined: Feb 2008
Posts: 22
R
RaceBert Offline OP
Newbie
RaceBert  Offline OP
Newbie
R

Joined: Feb 2008
Posts: 22
But if I do not use the physics from beginning the sense of the game get lost. I will try newton or.. give this project up, maybe when it look good and my plannings do not get lost I will try to activate the physics after building. But first I will have a look for an other way to solve that problem. Thanks alot for helping.


A8 PRO
Worst possible programmer (as bad as my english)
Re: Help Can not use more than 19 Entitys [Re: RaceBert] #185893
03/05/08 00:17
03/05/08 00:17
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline
User
DavidLancaster  Offline
User

Joined: Nov 2004
Posts: 862
Australia
I got the same problem with too many physics objects too close together. Just has to be managed.

Page 3 of 3 1 2 3

Moderated by  HeelX, Spirit 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1