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Re: can I import a terrain from Terragen to 3DGS [Re: rstralberg] #186598
03/03/08 20:17
03/03/08 20:17
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rstralberg Offline
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I tried with A6 but was not either able to get anything else
than a black screen.

So perhaps anyone with A6 experience could help here

Kindly
~Roland


Roland Strålberg Gamestudio/A7 Commercial rstralberg@msn.com
Re: can I import a terrain from Terragen to 3DGS [Re: rstralberg] #186599
03/04/08 02:58
03/04/08 02:58
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

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Nems  Offline

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Export both the height file and the texture then open the height map in MED and apply texture.(raw file from memory I think)

Re: can I import a terrain from Terragen to 3DGS [Re: Nems] #186600
03/04/08 09:22
03/04/08 09:22
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rstralberg Offline
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Nems:

Thank's for the answer.

A simple textures on the terrain works ok, but in this
case we was using the fx_terraintex3 shader with
a RGB-map and 3 tiled textures. That's were the problem
occures. Running the terrain with a lite-c script works, but
using a wdl script does not.

What we are trying to do is getting a working A6 MDL version of the tutorial
How to create terrains using Terragen.

Kindly
~Roland


Roland Strålberg Gamestudio/A7 Commercial rstralberg@msn.com
Re: can I import a terrain from Terragen to 3DGS [Re: rstralberg] #186601
03/04/08 15:31
03/04/08 15:31
Joined: Mar 2008
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eminent Offline OP
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Thank you for your attention.
I have downloaded the 3DGS A7 this morning. Unfortunately, I couldn't find the "A7_lite_C_project" template in the project manager of WED. Do you have any idea of where could I get the template and notify the project manager so that I could use the template in WED?
Thank you in advance.

Re: can I import a terrain from Terragen to 3DGS [Re: eminent] #186602
03/04/08 15:41
03/04/08 15:41
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You can get along without the template.

In SED create the terrain.c file and edit according to the tutorial in the Wiki.
Then in MED/Project Manager/Script select the newly create terrain.c file.

Note. You should run the program from SED.


Roland Strålberg Gamestudio/A7 Commercial rstralberg@msn.com
Re: can I import a terrain from Terragen to 3DGS [Re: rstralberg] #186603
03/04/08 17:19
03/04/08 17:19
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I copied the code and save it as terrain.c file.
However, I couldn't add it as main running script in the WED. What I did is WED/Project manager, and change the main script from terrain.wdl to terrain.c. The project manager does not recognize .c script and automatically changes it back to terrain.wdl.
So weird. Do you have any other solutions?
This terrain is really important to my current project, I really appreciate your help.

Re: can I import a terrain from Terragen to 3DGS [Re: rstralberg] #186604
03/04/08 19:40
03/04/08 19:40
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eminent

I have sent you a private message with the source code.


Roland Strålberg Gamestudio/A7 Commercial rstralberg@msn.com
Re: can I import a terrain from Terragen to 3DGS [Re: rstralberg] #186605
03/05/08 09:24
03/05/08 09:24
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Thank you very much for your tutorial.
I was able to run the script in my friend's PC. However, when I tried to open the terrain.wmp file using the WED in my own PC, it showed a warning message "Can't open file: 'mtlFX.c'". What's the problem?

Re: can I import a terrain from Terragen to 3DGS [Re: eminent] #186606
03/05/08 09:36
03/05/08 09:36
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rstralberg Offline
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You have to add a search path for the directory where mtlFX.c can be found.
Probably in C:\Program Files\GStudio7\code ... if you downloaded latest beta.

Add the line with your path

Code:

///////////////////////////////
#define PRAGMA_PATH "%EXE_DIR%\templates\images";
#define PRAGMA_PATH "%EXE_DIR%\templates\models";
#define PRAGMA_PATH "%EXE_DIR%\templates\sounds";
#define PRAGMA_PATH "%EXE_DIR%\code"; // PATH TO YOUR mtlFX.c

#include <acknex.h>
#include <default.c>
#include "mtlFX.c"
///////////////////////////////

function main()
{
level_load("terrain.WMB");
wait(2);
}




Roland Strålberg Gamestudio/A7 Commercial rstralberg@msn.com
Re: can I import a terrain from Terragen to 3DGS [Re: rstralberg] #186607
03/05/08 11:58
03/05/08 11:58
Joined: Jun 2007
Posts: 74
Berlin -> Germany
Arcaine Offline
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Posts: 74
Berlin -> Germany
Hi rstralberg,

I geot the newest version of L3DT but i need a little bit of help ^^
I created a very nice looking terrain and don't know how to import it to MED/WED... can u give a short onthefly tutorial howto ? ^^

would be nice

greetz

Arc


Lasst uns brechen und auf den Weg machen,
mir nach, ich folge euch...!!!

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