Does anyone know if there is a limit as to how big/detailed the texture for a terrain can be? From what I understand the bigger the texture vs the actual size of the terrain the more detailed it tends to be. So if I created a terrain lets just say 1280 x 1280 could a texture map be 12,800 x 12,800? Also if that is possible what terrain program allows this and would it make a difference in MED? WED? In game?


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